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November 24 A big change is coming today…This afternoon, we’re going to deploy something that several folks at Popfly HQ have been hard at work on - a brand new game engine! This new game engine gives Popfly games vastly-improved performance. Games should run much, much smoother, and you’ll be able to create games with many more actors and behaviors than ever before. For an example of these improvements, check out this game: With the old game engine: http://www.popfly.com/users/andersbe/Lots%20O%20Peas.content?SL2=false With the new game engine: http://www.popfly.com/users/andersbe/Lots%20O%20Peas.content (NOTE: You’ll only see the improvements after the update goes live, so don’t bother clicking this link until around 4 PM today.) The improved game engine exploits Silverlight 2 technology, whereas the previous one ran on Silverlight 1. Compatibility: We did extensive testing to make sure that existing games would continue to work with the new engine. However, the performance increases cause a small number of games to behave differently. When the update goes live this afternoon, you’ll probably want to play your games and see if there are any adjustments you want to make to give your fans an optimal experience. We look forward to seeing what creative things you’ll do with the power of the new game engine! TrackbacksThe trackback URL for this entry is: http://popflyteam.spaces.live.com/blog/cns!51018025071FD37F!327.trak Weblogs that reference this entry
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